Details start to emerge on “Grand Theft Auto: San Andreas.”

Rockstar Games’ latest installment in the GTA series is due this September and it looks like they’re continuing the trend of making each game bigger than the previous one. When GTA: Vice City was released it sported a city at least twice as large as what had been in Grand Theft Auto III and now with San Andreas things have gotten bigger yet again as San Andreas isn’t the name of a city, but an entire state. According to the folks at Kikizo Games there are a total of three complete cities within the game:

The three cities are Los Santos (Los Angeles), San Fierro (San Francisco) and Las Venturra (Las Vegas) – each the same size as Vice City, bringing the estimated size of the entire game to around five times as big as any previous GTA title.

Houser told the magazine, “We’re not setting the game in a new version of Los Angeles or San Francisco or Las Vegas, but in all three – and with the countryside in between. We take this GTA stuff seriously and we work hard on it, and we don’t just do it to try and churn out a game. We think we’ve got some clever ideas and some clever angles on things.”

Sweet. The basic storyline has been outlined as well and it sounds like another good one:

The brand new chapter in the series boasts a storyline, according to Rockstar’s E3 announcement, that goes something like this. Five years ago Carl Johnson escaped from the pressures of life in Los Santos, San Andreas – a city tearing itself apart with gang trouble, drugs and corruption. Where filmstars and millionaires do their best to avoid the dealers and gangbangers.

Now, it’s the early 90s – one of the most troubled periods of the Golden States history in a time riddled with gang wars and big time crime. Carl’s got to go home. His mother has been murdered, his family has fallen apart and his childhood friends are all heading towards disaster. On his return to the neighborhood, a couple of corrupt cops frame him for homicide. CJ is forced on a journey that takes him across the entire state of San Andreas, to save his family and to take control of the streets.

The article goes on to reveal some more interesting details including how the three different cities will be designed to emphasize different aspects of game play such as the driving sequences. Hills were scarce in Vice City which greatly reduced one of the more enjoyable aspect of GTA III in the form of dramatic jumps you could launch your car off of so in the city of San Fierro the emphasis has been put on the driving aspect of the game. The game engine has been improved again with new streaming and rendering technology in place to ensure the massive scale doesn’t impact the quality of the game and the new engine promises a lot more detail than previous games with new effects like reflective paintwork, dynamic lighting and shadows. If you pig out on junk food your character will even get fat!

Needless to say, I’m looking forward to the next installment in this series and I’m fortunate in that I have a copy already on pre-order thanks to a little side work doing PC repair.

13 thoughts on “Details start to emerge on “Grand Theft Auto: San Andreas.”

  1. HEY, I didn’t think we could say stuff like that, Tek!

    There goes SEB’s chance of being
    family-friendly certified. Way to go, dude!

  2. I think we lost any chance of being family-friendly certified way back when I put the word “atheist” on the side bar. grin

    No word on the music nor on the voice actors as of this point in time. Other than to say that while there may be some rap in the soundtrack they plan on keeping the selection fairly diverse as always.

  3. I can’t wait for this to come out! Rockstar makes the best games. I prefer games on my PC but when it comes to GTA I can’t wait for the PC version, I’ll have to get the PS2 version as soon as it’s out and commandeer the kid’s game machine till the PC version comes out!

    Damn, I’m gonna have to go and install Vice City again to tide me over!

  4. It’s not official as of yet, but considering that they did PC versions of every previous game I think it’s probably pretty safe to assume that there will be a PC version of San Andreas. Or, to put it another way, I’d be seriously surprised if they didn’t bring out a PC version.

  5. Here’s some more info…

    :: Overhauled graphics engine means crisper quality, realistic shadowing and reflections, and independent day- and night-time models
    :: Tons of fully-rendered interiors
    :: Restaraunts
    :: Fully operational casino
    :: The city directly affects your characters progression, abilities, and even appearance
    :: Appearances and mentioning of past GTA characters
    :: Well known voice acting talents
    :: Increased AI and NPC recording sessions
    :: Missions will be made to suit your skill level
    :: Ability to recruit gang members for missions
    :: Four-person drive-by
    :: Your actions while not on missions reflect your position in the storyline
    :: Ability to rob houses
    :: You must eat to stay healty and maintain stamina
    :: The city reacts to your characters health and appearance
    :: You can go to the gym to work out
    :: Improved Manhunt-like targeting system
    :: New melee combat animations
    :: Ability to swim
    :: New weapons, more variety, revamped old weapons
    :: Improved car handling
    :: More modes of transportation

    From the screenshots it looks like you can ride bicycles which is kinda cool. I wonder what other vehicles they’ll have – I want a submarine!

    Here’s a few more links…

    Haven’t seen much about the music yet but I’m sure it’ll be hits from the 90’s.

    I’m gonna have to run down to the book store and grab the latest Game Informer mag to see if there’s any more tidbits to drool over.

  6. ::Ability to swim

    FINALLY!! You have no idea (well, you most likely do) how much it’d piss me off to have a whole mission ruined by falling into some water. I mean, SWIM dammit!!!

    This title is really looking up. In fact, there are alot of (seemingly) great titles on the horizon. Especially compared to last year (not that there weren’t any great games last year).

    (Captcha: heavy) Stop making fun of my weight problem!

  7. Yep – that no-swimming crap was my main beef with the game. The programmers probably decided to take the easy way out to keep you from swimming to the next island.

    I re-installed Vice City for the umpteenth time. I have a lot of fun just hopping on a bike and zippin’ around town as fast as I can! The unique jumps are cool! I think I’ll try some now before lunch break’s over.  cheese

  8. damn i am waiting for gta san andreas pc version
    seeing the 3 screen shots in rockstar website i am in count down of days for pc version release .please can anyone confirm me the date of its release

  9. Only 45 days to go! cheese

    Here’s some more details I snagged from

    * There’s a bulldozer which features rear wheel steering, and the front blade/plow can be manipulated with the right stick.
    * Fire extinguishere can be used to, well, extinguish fires
    * One other new weapon mentioned is a shovel.
    * The cropduster plane we hinted at yestersay is confirmed. And there’s a new pic of a bi-plane as well.
    * One of the new bikes in the game is called the Wayfarer, which, according to Gamedot, looks like the Honda Gold Wing touring bike.
    * There are about 12 different countryside towns, each with its own look, style and theme.
    * The Desert Eagle is one of the new weapons featured in the game. It has more stopping power per round than any other weapon in the game, besides sniper rifles.
    * CJ can ride an ‘industrial strength lawnmower’.
    * There are many money-making activites to take part in at the countryside – rocky road races, motocross competitions and such.
    * You can produce “unbelievable rolling bombs” with the 18-wheeler: Speed it up, and dive out at the last second, destroying anything/anybody in its way.
    * The moon goes through several different phases, full moon, half moon, and so on. The moon and the stars appear brighter as you travel further away from the city lights.
    * R1 targets your enemy. CJ will aim at the closest hostile. If there isn’t a hostile in the area at all, he’ll target the closest person. If there still isn’t a target in sight, CJ will switch to free-aim mode. In this mode, the camera rests behind your character, and you can move CJ using the left analog stick, whilst changing the camera with the right. L1 now acts as the firing button, although Circle can be used when not using the new targetting system.
    * The area to the left of Los Santos is occupied by hills and countryside.
    * To the left of Los Santos, you can find a truck stop known as the “RU Haul”. Always looking for extra drivers, the owner will offer you a cash reward if you can tow pull some cargo. This is done with a traditional 18-wheeler, the largest road vehicle in the game. The trailer is detachable, and the truck will change position, depending on whats going on in the back. Hauling missions are completely timed. So if they screw up and miss their window, their payoff will be cut to half of what it was supposed to be.
    * The cable cars on rails in San Fierro will be jackable and driveable!
    * You can buy tobacco in the form of cigarettes in special locations, and you will be able to smoke it.
    * The VW van will be called Camper.
    * The Hub is the name of Cesar’s and CJ’s car garage. (known already)
    * There are workshops for custom car paintjobs.
    * To top it off, this magazine claims the blur effect for nitro (a la NFSU) has not yet been finalised.

    Spocko’s holding on to some vacation days just for this release! I can’t wait!

  10. Hey Guyz I Dunno If u Still Use This But Can Someone Give Me Info On Robbing the houses???
    like how..where..hat vehicle..

    thnks Meth

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.